Megaman battle network 2 download pc




















Please download files in this item to interact with them on your computer. Show all files. Uploaded by joshuanvinson on February 9, Internet Archive's 25th Anniversary Logo. Search icon An illustration of a magnifying glass. User icon An illustration of a person's head and chest. Sign up Log in. It made something annoying into a BOP.

I could have sworn every random, generic jack-in area had one blue Mystery Data in a corner. But I couldn't find any. Is that just a demo thing? Also, I have to give shoutouts to those amazing 3D battle transitions and intros. The way they go from overworld to the battlefield and back is so cool. The boss intros are almost perfect except that pesky camera clip that can be seen for a couple seconds; those are hard to fix and not your fault.

I want to see more of this stuff! Great work on the remake! All I can really complain about are knit picks: -This first one MAY be a glitch, but it seems so freeing that it may be a feature. Worth a look. Usually you can use them to page through the chip folders, but here they don't do anything.

Also missing is the ability to press R in battle when hovering over a chip to see it's description. I'm not sure if it's because I'm pressing a few frames too soon or too late? Sometimes I end up skipping text because I pressed a button too soon rather than have it instantly complete as expected. Other times I press a button to no response. It mostly seems to be in menuing in general. They may have looked about the same in the original, but boy does it really show in 3D.

Do his boots squeak? I feel like they are. The awkwardness of all the animation stems from how stiff everything above the knees are; there's no weight in their stride. The font's otherwise fine with some weird exceptions like the "9" that looks like a "g" and it's counterpart "6"; the random corner really messes with the usually rounded aesthetic. This leads to weird scenarios where you take damage from a cannon that has already been deleted, but it's retical is still going down the field. Here nothing happens on impact.

That shockwave comes out waaaaaay too late and it looks so janky because of it. The same applies to the Mattaurs, but not as badly. Don't let this ALL this text discourage you, though! The reason I was able to even notice all these little things was because I was otherwise so wrapped up in the headspace of what felt like playing the official games!

These small knitpicks were just the little reminders that reminded me what I was playing. Pretty good remake. Random encounters were broken when I played, though. Not a single one would appear in any area. I had a talk with the shop keeper. You can save your progress in whatever point you like within the game, not only on the official checkpoints offered by the game.

Home Emulators Platforms Games. It is the second game of the Mega Man Battle Network series. It was released in in Japan and in America and Europe. The story of the game starts after the events of Mega Man Network Transmission.

All GBA Roms.



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